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Christopher Arnold
Christopher Arnold
Environment Artist, Level Designer
Orange County, United States

About

I have 15 years experience working in the games industry on large AAA projects as well as many years working with outsource studios.

Skills

Art Direction3D ModelingDigital SculptingHard Surface ModelingLightingTexturingVisual DevelopmentLevel DesignWorld BuildingShadersSketching

Software proficiency

Unreal Engine
Unreal Engine
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
ZBrush
ZBrush
Maya
Maya
3ds Max
3ds Max
Photoshop
Photoshop
World Machine
World Machine
After Effects
After Effects
Premiere
Premiere
DaVinci Resolve
DaVinci Resolve

Productions

    • Video Game
      Wildstar
    • Year
      2014
    • Role
      Lead Environment Artist, Lead Level Designer
    • Company
      Carbine Studios
    • Video Game
      Warhammer Online
    • Year
      2008
    • Role
      Principle Environment Artist, Lead Lighting Artist
    • Company
      Mythic Entertainment

Experience

  • Environment Artist at inXile Entertainment
    Newport Beach, United States of America
    February 2019 - Present

  • Art Director at Carbine Studios
    Aliso Viejo, United States of America
    February 2016 - November 2018

    - Unannounced Unique IP

    - Wildstar Re-loaded

  • Lead Environment and Level Artist at Carbine Studios
    Aliso Viejo, United States of America
    January 2010 - February 2016

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