Warhammer Online - Zandri (2009)
Created all natural models and textures, skies and lighting.
Created all natural models and textures, skies and lighting.
Created all natural models and textures, skies and lighting.
Created all natural models and textures, skies and lighting.
Created all natural models and textures, skies and lighting.
Textures painted in photoshop
Terrain texture kit blending
Some wireframes on some of the foliage.
Warhammer Online - Zandri (2009)
This was a zone I worked on for Warhammer Online for the Tomb Kings expansion. All natural art assets were designed and created by me and I also did the lighting.
World building by Matt Coutras.